Wednesday 26 June 2013

Harem Collector June 2013 Public Release

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Now with slightly fewer bugs!

Ugh... what a week. In an embarrassing failure of QC, I had to release new versions of Harem Collector to the donors every day for a week. Thanks to their patience and vigilance, I can say that this version probably isn't broken.

Note that if you are a donor- there is no difference between this version and the last one I sent you save for some bug fixes that were reported by dogsoneup.

Next release is July 17 for donors and July 24 for everyone else.

Changes- June 2013 Release

-The extended opening has been implemented! Yay!

-The Southport University District is now open and available to be visited.

-A new collection quest is now available in the Northmarket Slums.

-When you run out of slave collars, the Slaver's Guild will now offer you a small quest in order to get new ones.

-For the sharp-eyed and/or obsessive compulsive among you, there is now a hard-to-find buried treasure in Lumberhill... and a clue in the Northmarket Slums.

-Finally, after first being promised in, what, March?, the Satisfaction Book is now 100% context-sensitive.

-The Content Testing chest now also drops an item that adds 100 Satisfaction on use.

-Lilac, Violet and Randi will now chat with you and accept gifts.

-Skills and Items have been thoroughly re-jiggered. Items now have a category tag in their description. Skills now have have a keyword description in their description.

-You can no longer use the Formation function from the menu. Instead, a party change menu will pen every time you leave you manor (or other estate).

-Hero no longer learns Lead the Way and Sound the Charge. Doll no longer learns Restraining Thorns. Meline no longer learns Radiant Chains. Therese now learns a new "Lay on Hands" power, and I'm not sure if they can be levelled that high yet but most mages can learn a variety of new powers now.

-What priests charge for blessings is now determined by the Hero's level.

-New CG scenes have been added featuring Larelle and Lilac.

-New faces and sprites have been implemented for Therese, Randi and Alina.

Wednesday 19 June 2013

Harem Collector Donor's Pack Released!

Hey everyone, if you donated you should receive shortly the Harem Collector Donor's Pack, filled with goodness. Or if not goodness, something at least.

If a .rar file doesn't work for you, please email me (specifically contact me via email) and I'll send you the individual parts of the Pack as attachments.

I hope you all enjoy and that there are no fatal errors this time!

Tuesday 18 June 2013

Crunch Time!

Just wanted to throw a quick update up here, and say that I'm currently crunching through the last of the stuff I want to have ready for the release tomorrow evening.

If a feature or change you wanted to have happen doesn't make it into the game, in my defense, they were offering XCom for free on the PSN.

Tuesday 11 June 2013

I have a funny feeling in my e-peen...

I can't believe it because I sent this story to the Trenches like a year ago but they finally got around to publishing it. Just wanted to share it with you all.

Still lots to do....

I'm still pushing through the various fixes and new content. Lilac and Violet now can receive gifts and chat, though they don't have much to say at the moment. Also, with Lilac at least, you can choose to have sex with her at any time. There is no benefit for doing so, other than a short scene and a single CG image.

You can no longer swap party characters in and out at will, and the Formation option has been removed from the menu. I needed to do this in order to control the game's difficulty better. I've installed Yanfly's Party System script, and now whenever you leave your manor the formation menu will open up for you to get the slave girls you think you'll require.

The party chat feature works... sort of. The entire process is there, I just have to do the writing for it now.

As I said before, the extended opening is done, but I removed the credits from it because it was pretty tedious. For now, the credits monument will remain until I think of something else.

Unfortunately, something I did while applying mods to 3DCG causes it to have a critical failure when I open the program, but the error message is in Japanese and I have no idea what it's saying. So I must re-install the game and start over, and hopefully not lose any of my already-complete characters.

Other than that, the Lumberhill stuff might not be completed, but I don't know. There have been a couple setbacks already this week- on top of the 3DCG thing it took me the better part of Monday to figure out a not-retardedly-complex way of doing the party chat feature. I hope to meet all my content goals, but we'll see.

Tuesday 4 June 2013

Lore about Slavery

Hello, all. Game development progresses at a steady rate, and I'm knocking down June release goals pretty regularly. Yesterday, for example, I managed to re-jigger the skill list as well as solve the whole "slave collar" issue. You now have to do occasional tasks for the slaver's guild in order to refresh your supply of slave collars, and can't progress on certain quests until you have slave collars to spare.

So I thought today I'd discuss part of the lore/fluff of the game, dealing with the legality of slavery. It's pretty clear to me that sooner or later this will need to be said in-game, because a lot of you are confused as to what role legalized slavery plays in the setting. But until then, you get this lecture.

Slavery is legal in the Middle Kingdom. Obviously, considering that the Slaver's Guild's market is a central fixture in one of the towns. The majority of slaves in the Middle Kingdom come from cases of bankruptcy and debt. Middle Kingdom law allows a person to sell themselves or a family member into slavery as a means of cancelling debt. For a person without assets, this might be the only option they have for debt repayment. The Slaver's Guild has sole right to accept slaves in exchange for debt cancellation this way.

Because of these factors, it's not unheard of to extort someone into debt, until they must sell a family member (or themselves) into slavery, and then purchasing the resulting slave. This was probably the end goal of the gang that kidnaps Alina and her little brother. Poor Alina gets taken for a slave anyway, though.

It's also possible to sell yourself into slavery, if you'd genuinely prefer that lifestyle. This is, effectively, what Meline and Florine do.

While the Slaver's Guild has sole right to take new slaves, they don't have a monopoly on the slave market. There exist a number of slave merchants who deal in the buying and selling of existing slaves. This is what Alim, the guy you get Doll from, allegedly does for a living- he's just bad at it, there is money to made there.

The Slaver's Guild also has the ability to import slaves from other countries. Of course, those other countries have different laws and practices regarding slavery. Kellos, the Middle Kingdom's military rival to the east, does not allow slaves to be collected because of debt but does use slavery as a punishment for crimes. Kellos slaves therefore tend to have an entirely different skillset, and are more frequently used as slave soldiers and bodyguards than as household servants. Because there is no central government for the lands across the northern mountain range, the Slaver's Guild conducts raids on nomad villages to forcibly collect slaves. This is what happens to Yamamaya.

Because these different practices result in slaves having very different skillsets, there does exist a global trade in slaves. Middle Kingdom slaves as prized as household servants, and as such are in demand in other countries. The Slaver's Guild is an international organization with a great deal of power and influence, but it doesn't have a monopoly on new slaves in every country either, and there do exist rival slave trading organizations.

So, what does this mean in terms of the hero? Well, he's not necessarily wrong for collecting slaves the way he does. It could be construed that he is an agent of the Slaver's Guild because he was given slave collars for the express purpose of getting himself some slaves. In that case, several of the slave girls he collects are willing or could be viewed as being collected in the repayment of a debt. The only slaves he acquires illegally are Randi, the item shop girl and Larelle (if he collars her without breaking her first). Now this doesn't mean he's a nice guy- in Larelle's case, he's guilty of kidnapping even if she accepts the collar eventually.

Anyway, that's that. Last week ended up being kind of crazy for me, so I never got around to replying to emails and message boards. This week will be different though, and I'll have lots of time to do that. You see, last week I lost my job. Don't worry about me, I'm in a pretty good place for it financially and it wasn't unexpected. This is not a call for more donations, I don't use those funds for myself anyway, but I said I'd keep you all abreast of any changes in my life that could affect game develop. The upshot is, I'll actually have a lot more spare time to work on the game than I used to. This could change very soon, depending on a couple of factors, but for now I'm happy to take advantage and get lots of work done on HC.

Talk to you again next week.